Karl and PSN'ers, Thanks for the bug report Karl. I was able to fix the problem and correct the spelling error. The new beta release can be downloaded here: http://www.seismicnet.com/software.html. As always, make sure you copy all of the files in the zip file to WinQuake's root directory. Also included in the beta release is a new version of PSNExporer. I didn't change anything, just recompiled it with the new VC++ 6.0 service pack. Regards, Larry Cochrane Redwood City, PSN ----- Original Message ----- >From: "Karl Cunningham">To: "Larry Cochrane" >Sent: Sunday, July 15, 2001 8:08 AM >Subject: Re: Winquake crash > Immediately after I hit the "Connnect" button. (BTW, the wording on the > connect button has three N's). > > I take it back about it doing it on all the listed servers. It only does > it with the following servers: > > http://quake.wr.usgs.gov/recenteqs/Quakes/quakes0.html (N. Cal Events) > http://www.scecdc.scec.org/recenteqs/Quakes/quakes0.html (Cal & Nevada) > http://www-socal.wr.usgs.gov/given/review/hyp.list (S. Cal Events) > http://quake.wr.usgs.gov/recent/weekreps/latest/index.html (Weekly N.Cal) > http://gldss7.cr.usgs.gov/neis/qed/qed.html (USGS QED) > > > Karl > > > ----- Original Message ----- > From: "Karl Cunningham" > To: > Sent: Saturday, July 14, 2001 11:02 AM > Subject: Winquake crash > > > Hi Larry -- > >In the latest Winquake (2.7b8), whenever I try to retrieve a network >report it crashes. I am using NT4 sp6a. The message NT gives is: "The >instruction at 0x00453878 referenced memory at 0x00000000. The memory > could not be read." > > This seems to happen every time I try to get a network report from any > of the listed servers. > > Karl __________________________________________________________ Public Seismic Network Mailing List (PSN-L)
Larry Cochrane <cochrane@..............>